The journey begins!

Looking for glory and treasures, our heroes started a journey. In each month, they will fight different and powerful enemies.

City of Portals (May/22)

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Concepts
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The Silent Coin Tavern (Welcome Pack)

This is the classic tavern from the RPGs. Where the journey starts.

Minis:
-Cormah Shasan
-Jhonny Trinity
-Sunathaer Caex
-Bashir Khan
-Gardaing Firebeard
-Vanchu Spinebreaker
-The Bard
-Mysterious Man
-Tavern Keeper
-13 tavern objects

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Cult of Hunger (Jan/22)

Some of our fears are obvious - violent, gory creatures, whose loud growls can be heard from far away, whose rotting stench can be sniffed in the wind. Others, however, are more insidious - and these are the truly scary fears.

Hidden right beneath our noses, some of our friendly neighbors hold secrets. Some are minor - some kind of uncommon taste that is made fun of or frowned upon - and others revolve around submission to a dark lord that wants to bring destruction to the world. Finding out there's always been a secret conspiracy going on right in their superficially perfect neighborhood inspires true fear and suspicion in the hearts of men, and it permeates their every waking moment.

Cultists blend in society and live their day-to-day lives much like regular citizens. The people of Panshaw have no idea that among their own, there are those who would see everyone else butchered in the name of some foul demon lord. That is about to change, however, as the Festival of the Rising Sun is interrupted by an attack on the cathedral, a ritualistic strike by some of their citizens dressed in robes with religious inscriptions and trinkets. Not only that, but a host of demonic creatures seem to have been summoned from outer planes, and some of the cultists have let open the gates for a pack of gnolls.

With this sudden attack on such a holy day, who shall protect Panshaw? Alas, a group of adventurers takes up arms against the invading force, and fights the cultists!

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Gathering in the Festering Swamp (Feb/22)

After the battle's climax in Panshaw's cathedral, the Cult of Hunger was defeated, and the Festival of the Rising Sun was saved. Or so it seemed at first... After the cultists were identified - dear members of Panshaw's community, such as Rocher, the Blacksmith, and Joana, the baker - their houses were searched from top to bottom and clues to the Cult's plans were retrieved.

Panshaw's branch of the Cult of Hunger were to report to their superior officers in the next full moon during the Gathering of the Festering Swamp. The meeting had something to do with ritualistic sacrifice, and the Festival of the Rising Sun's invasion appeared to have some relation with it.

Armed with the knowledge of the villains' whereabouts, the heroes set out to the swamps, looking for clues that might give away where the gathering would happen, hoping they can foil the Cult's plan and prevent the bloodshed of innocent folks.

The swamp is riddled with dangerous creatures, from the Funghy, a bipedal mushroom-like people, to enormous Gray Renders and merciless Black Dragons! After dealing with the denizens of the swamp, the adventurers are able to find a large gathering of gluttonous monsters, including ravenous Trolls, insatiable Froggy, voracious Hill Giants, and more human cultists residents of the swamp.

With the element of surprise on their side, the heroes ambush the attendees of the Gathering of the Festering Swamp!

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Ship Ahoy! (Mar/22)

After crashing the Gathering of the Festering Swound out the next step in the Cult of Hunger's plan. After dealing with a blatant invasion of a holy ceremony, as was the Festival of the Rising sun, the adventurers were surprised by the subtlety of the next ritualistic sacrifice. This time around, the Cult of Hunger would participate in a regular event, but try to subvert its energies to the demon lord.

Panshaw and its neighboring settlements are a civilized, wholesome bunch. On another continent, however, lie more violent, barbaric people, whose values differ greatly from those of Panshaw's folk. This foreign land's customs fit nicely with the Cult of Hunger's sacrificial rites, and they might be subverted by the cultists if our heroes cannot intervene in time.
The adventurers get on a ship and head to this unfamiliar territory. On their voyage, however, a black flag with a skull and crossbones appears in the distance, and it quickly approaches. As the vessel nears the heroes, conflict ensues! The sound of cannon fire and pirate lingo plague the battlefield as an enormous dragon turtle emerges from the depths!

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Crimson Sand Arena (Apr/22)

With their overseas voyage over, our heroes reached their destination, the continent where the ten-year gladiatorial games would take place. If they don't do anything, the Cult of Hunger might channel all the violence and gore of the games towards their nefarious goal. The adventurers aren't sure what exactly could happen, but knowing their foes, the consequences could be dire.

The pirate attack on their way was not enough to delay our heroes' arrival. Once at Colossus, measures had to be taken to prevent the sacrifice! A hearing with the city's ruler was granted to the travelers, who pleaded so the games would be cancelled.

— Cult of Hunger, you say? Why, there's no place for them in my city! Bread and circuses for everyone! — exclaimed the emperor.

— But, your majesty, this is precisely what they're after! These violent games are going to be subverted for the demon lord's purposes! — cried the heroes.

— You don't like my games? Fine! Then no circuses for you! Guards! Seize these outsiders and send them to the Colosseum!

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Old Adventures


(Jul/21 - Dec/21)

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(Jan/21 - Jun/21)

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(Oct/20 - Dec/20)

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(Jun/20 - Sep/20)

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